Friday, May 9, 2014

Future's End #1

   You have to give DC credit for trying. They keep going back to the well and trying new versions of the weekly comic.

   Future's End takes us into the near future - five years, to be exact - as a time-traveling hero arrives to try to prevent an apocalyptic future from taking place. (Sounds familiar, doesn't it?)

   The great thing about stories like that is that anything can happen - heroes die, there's widespread destruction, lots of angst and shocks - that sort of thing.

   The problem with such stories is that anything can happen - but they can all be fixed with a temporal adjustment, so none of it ends up mattering.

   It's an action-packed beginning to the event, as an incredibly powerful and mysterious menace appears; a lone hero is on a killing rampage; a super-team faces destruction; and oh, that final page.

   The art by Patrick Zircher is nicely done, and the story is certainly action-packed - but once they start bumping off heroes, you just know it's all going to get reversed and/or fixed by the end.

   I hate to be a spoilsport, but you have to think about these things when they expect you to drop more the $150 to pick up the whole story.

 I'll have to pass on this one.

Grade: B

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